Going to side view and arrange this thing on the top of this smaller, big one and f two in there where frame like this, going to select cubes, out clause or phrase. Then I create just cube, use dropped floor and control C, control V, smaller cube. Then you can extend band or keep the length. We need to add a lot of high segments to have this smooth bending zone. I think you're familiar with building this l looking background. And we have to put it into null and rotate 90 degrees. How this build new project, plain band, selecting plane, algae, this camera and said a big values. And we'll clarify how I built this with simple copy element. I would like to short the tutorial and to show you almost final version of this. Building Scene: Usually I'm showing the process of milling seen by this time. So on screen you see the result of this class in if you like it, let's start to investigate and explore the techniques of these sin.ΔΆ. We'll talk about lighting, scene, setting, different glass shaders, and finalizing random you via lookup table presets. Overview: In this class, I will show you how to build a semi automated animation with one element which will drive another group of objects.
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